jonnify·bcs /bcs/codemojex/branded-systems/the-privacy-boundary

B7.1.3 · dive 3 of 3 · module B7.1

The privacy boundary.

A player sees only their own attempts, best score, and the leaderboard; the secret and other players’ guesses never cross, and in a blind Golden Room even their own score waits for the reveal.

What crosses the boundary, what never does, and what a blind room withholds. Select a part.
inside — never crossesthe secretevery player’s guesses outside — what a player seesown attempts · best scorethe leaderboard blind roomeven the score waits for reveal
readout · Select a part. A player sees own attempts, best score, and the leaderboard; the secret and other players' guesses never cross; in a blind room even the score waits for reveal.
§1

The idea

codemojex · privacy-safe views

A Codemojex player sees three things about a game: their own attempt history with scores, their best score, and the leaderboard ranked by best score. They never see the secret, and they never see another player’s guesses — not the values, not the positions. That line is held at the facade and the channel by privacy-safe views, so the data that would spoil the game is filtered before it leaves a system rather than after.

In a Golden Room the boundary is total. Because the mode reveals no feedback, a player does not even learn their own score until the room closes; the channel carries the timer and the room’s state, and nothing about how close anyone is. The secret stays sealed behind a commitment until the reveal, so the boundary protects not only one player from another but every player from a result that does not exist yet.

This is why privacy is a property of the views and the boundary, not of the client. A request that asks for a guess it does not own is refused at the system, an operator screen reads through the same views, and a blind game withholds the score by policy rather than by hoping the client hides it. The reference implementation treats what a player may know as part of the contract, enforced where state lives.

§4

The doors

the sibling courses
§2

References

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Sources

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